Geodesic Distance-Based Realistic Facial Animation Using RBF Interpolation
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Release time:2016-04-25
Journal:Computing in Science and Engineering
Abstract:A geodesic distance-based approach synthesizes natural facial animations using radial basis function (RBF) interpolation. The approach consists of two parts: the geodesic distance calculation and the geodesic distance-based RBF interpolation. The method works in real time, which is important in computer games and online chatting.
Co-author:Xianmei Wan, Shengjun Liu, Jim Chen, Xiaogang Jin
Indexed by:Unit Twenty Basic Research
Document Type:J
Volume:14
Issue:5
Page Number:49-55
ISSN No.:1521-9615
Translation or Not:no
Date of Publication:2012-10-09
Links to published journals:http://scitation.aip.org/content/aip/journal/cise/14/5/10.1109/MCSE.2011.96
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