中文

Geodesic Distance-Based Realistic Facial Animation Using RBF Interpolation

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  • Release time:2016-04-25

  • Journal:Computing in Science and Engineering

  • Abstract:A geodesic distance-based approach synthesizes natural facial animations using radial basis function (RBF) interpolation. The approach consists of two parts: the geodesic distance calculation and the geodesic distance-based RBF interpolation. The method works in real time, which is important in computer games and online chatting.

  • Co-author:Xianmei Wan, Shengjun Liu, Jim Chen, Xiaogang Jin

  • Indexed by:Unit Twenty Basic Research

  • Document Type:J

  • Volume:14

  • Issue:5

  • Page Number:49-55

  • ISSN No.:1521-9615

  • Translation or Not:no

  • Date of Publication:2012-10-09

  • Links to published journals:http://scitation.aip.org/content/aip/journal/cise/14/5/10.1109/MCSE.2011.96


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