Water-wave animation on mesh surfaces
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Release time:2016-04-25
Journal:Computing in Science & Engineering
Abstract:This article proposes a practical approach for simulating the phenomenon of water waves on 3D mesh surfaces. First of all, the geodesic distance map, which will govern the movement of water waves in the simulation, is computed on a given mesh surface. Based on the geodesic distance map, we then simulate the water waves on 3D surfaces using a sinusoidal wave model with damping. Our computing method for the geodesic distance map can process the scenario with multiple sources. Together with the method for superposing multiple water waves, the water waves with various sources can be simulated on t
Co-author:Shengjun Liu, Charlie C.L.Wang, Xiaogang Jin, Jim X.Chen
Indexed by:Unit Twenty Basic Research
Document Type:J
Volume:8
Issue:5
Page Number:81-87
Translation or Not:no
Date of Publication:2006-09-01
Links to published journals:http://dl.acm.org/citation.cfm?id=1158964
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Attachments:
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Water Wave Animation on Mesh Surfaces.pdf
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