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[41]Shengjun Liu, Cai Yang, Xinru Liu, Jian Duan.CSRBF-based Quasi-interpolation for Accurate and Fast Data Fitting[C].CAD&CG2015, 2015
[42]Yuanpeng Zhu, Xuli Han, Shengjun Liu*.Quartic rational Said-Ball-like basis with tension shape parameters and its application[J].Journal of Applied Mathematics, 2014 (2014)
[43]Xinru Liu, Yuanpeng Zhu, Shengjun Liu*.Positivity and monotonicity preserving bi-quartic rational interpolation spline surface[J].Journal of Applied Mathematics, 2014, 2014
[44]Ruoxi Deng, Dangfu Yang, Xinru Liu, Shengjun Liu.A Background Subtraction Algorithm Based on Pixel State[C].VRCAI2014, 2014, 2014: 251-254.
[45]Shengjun Liu, Guido Brunnett, Jun Wang.Multi-level Hermite Variational Interpolation and Quasi-interpolation[J].Visual Computer, 2013, 23 (6) : 627-637.
[46]Jun Wang, Kai Xu, Junjie Cao, Shengjun Liu, Ligang Liu, Zeyun Yu, Xianfeng David Gu.Consolidation of Low-quality Point Clouds from Outdoor Scenes[J].Computer Graphics Forum, 2013, 32 (5) : 207–216.
[47]Shengjun Liu, Charlie C.L.Wang.Quasi-Interpolation for Surface Reconstruction from Scattered Data with Radial Basis Functions[J].Computer Aided Geometric Design, 2012, 29 (7) : 435–447.
[48]Shengjun Liu, Kwan-Chung Chan, Charlie C.L.Wang.Iterative consolidation of unorganized point clouds[J].IEEE Computer Graphics and Applications, 2013, 32 (3) : 70-83.
[49]Xiaoqiang Zhu, Xiaogang Jin, Shengjun Liu, Hanli Zhao.Analytical Solutions for Sketch-based Convolution Surface Modeling on the GPU[J].The Visual Computer, 2012, 28 (11) : 1115-1125.
[50]Xianmei Wan, Shengjun Liu, Jim Chen, Xiaogang Jin.Geodesic Distance-Based Realistic Facial Animation Using RBF Interpolation[J].Computing in Science and Engineering, 2012, 14 (5) : 49-55.
[51]Shengjun Liu, Charlie C.L.Wang.Fast intersection-free offset surface generation from freeform models with triangular meshes[J].IEEE Transactions on Automation Science and Engine, 2011, 8 (2) : 347-360.
[52]Shengjun Liu, Charlie C.L.Wang.Orienting unorganized points for surface reconstruction[J].Computers & Graphics, 2010, 34 (3) : 209-218.
[53]Shengjun Liu, Charlie C.L.Wang.Duplex Fitting of Zero-level and Offset Surfaces[J].Computer-Aided Design, 2009, 41 (4) : 268–281.
[54]Shengjun Liu, Charlie C L Wang, Kinchuen Hui, Xiaogang Jin, Hanli Zhao.Ellipsoid-tree construction for solid objects[C].Proceedings of SPM2007, 2007, 2007
[55]Shengjun Liu, Xiaogang Jin, Charlie C.L.Wang, K.C.Hui.Ellipsoidal-blob approximation of 3D models and its applications[J].Computers & Graphics, 2007, 31 (2) : 243-251.
[56]Shengjun Liu, Charlie C L Wang, Kinchuen Hui, Xiaogang Jin, Hanli Zhao.Approximating solid objects by ellipsoid-tree[C].International Conference on CAD&CG, 2009 (2009)
[57]Shengjun Liu, Charlie C.L.Wang, Xiaogang Jin, Jim X.Chen.Water-wave animation on mesh surfaces[J].Computing in Science & Engineering, 2006, 8 (5) : 81-87.
[58]Shengjun Liu, Xiaogang Jin, Charlie C.L. Wang.Target Shape Controlled Cloud Animation[C].Computer Graphics International 2006, 2006, 2006
[59]Xiaogang Jin, Shengjun Liu, Jieqing Feng, Charlie CL Wang, Hanqiu Sun.Blob-based Liquid Morphing[J].Computer Animation & Virtual Worlds, 2005, 16 (3-4) : 391-403.
[60]Shengjun Liu, Xuehui Yin, Xiaogang Jin, Jieqing Feng.High quality triangulation of implicit surfaces[C]. High quality triangulation of implicit surfaces.Computer-Aided Design and Computer Graphics 2005, 2005 (2005)
total81 3/5
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